Blackjack Capstone Project
캡스톤 프로젝트(Capstone Project)
지금까지 배운 지식과 기술을 종합하여 실제 문제에 적용하는 프로젝트
블랙잭 룰
- 가급적 21에 가까운 수를 얻어야 함
- 손에 쥔 카드가 21을 넘으면 안됨 (넘으면 Bust. 게임에서 졌다는 의미)
- 잭, 퀸, 킹이 있는 카드는 10으로 계산
- 에이스의 경우 합계를 고려해 1이나 11로 계산
Flow Chart
Code
Final Code
import random
from replit import clear
from art import logo
def deal_card():
cards = [11, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 10, 10]
card = random.choice(cards)
return card
def calculate_score(cards):
if sum(cards) == 21 and len(cards) == 2:
return 0
if 11 in cards and sum(cards) > 21:
cards.remove(11)
cards.append(1)
return sum(cards)
def compare(user_score, computer_score):
if user_score == computer_score:
return "Draw"
elif computer_score == 0:
return "Lose, opponent has Blackjack"
elif user_score == 0:
return "Win with a Blackjack"
elif user_score > 21:
return "You went over. You lose"
elif computer_score > 21:
return "Opponent went over. You win"
elif user_score > computer_score:
return "You win"
else:
return "You lose"
def play_game():
print(logo)
user_cards = []
computer_cards = []
is_game_over = False
for _ in range(2):
user_cards.append(deal_card())
computer_cards.append(deal_card())
while not is_game_over:
user_score = calculate_score(user_cards)
computer_score = calculate_score(computer_cards)
print(f" Your cards : {user_cards}, current score: {user_score}")
print(f" Computer's first card: {computer_cards[0]}")
if user_score == 0 or computer_score == 0 or user_score > 21:
is_game_over = True
else:
user_should_deal = input("Type 'y' to get another card, type 'n' to pass: ")
if user_should_deal == "y":
user_cards.append(deal_card())
else:
is_game_over = True
while computer_score != 0 and computer_score < 17:
computer_cards.append(deal_card())
computer_score = calculate_score(computer_cards)
print(f" Your final hand: {user_cards}, final score: {user_score}")
print(f" Computer's final hand: {computer_cards}, final score: {computer_score}")
print(compare(user_score, computer_score))
while input("Do you want to play a game of Blackjack? Type 'y' or 'n': ") == "y":
clear()
play_game()